Can my PC run it?
Test your own GPU, CPU and settings in this game
Looking at Two Point Museum, a Casual, Indie and Simulation game from Two Point Studios. We work through the official specs, estimate frame rates on 28 GPUs, size up the VRAM and processor needs and suggest settings and laptop options.

Where it lands among 937 modelled titles, with a look at what that means for each class of card.
On our demand scale Two Point Museum scores 23. That makes it harder to run than 68% of the 937 games in our data set, which we class as a mid-weight game for graphics hardware.
Behind the number is the publisher recommended card, Nvidia GeForce GTX 1070 (8 GB) or RX 5600 XT (6 GB) or Intel Arc A750 (8 GB), converted to an equivalent 1080p High workload. That makes the score comparable between games, though not exact for any single one.
On the CPU side, Two Point Museum scores 40, ahead of 89% of the 937 modelled games.
Everything The Steam page lists for Two Point Museum, then what it means for real hardware.
These are the developer figures on Steam, and patches can change them.
The listed minimum is Nvidia GeForce GT 1030 (2 GB) or RX 560 (2 GB) or Intel UHD Graphics 630. Our model puts it near 26 FPS at 1080p on Low and 14 FPS on High, so treat it as an entry ticket rather than a target.
The recommended card, Nvidia GeForce GTX 1070 (8 GB) or RX 5600 XT (6 GB) or Intel Arc A750 (8 GB), delivers about 80 FPS at 1080p and 52 FPS at 1440p on High by our model. That is above 60 FPS at 1080p, so the recommended spec reads as a comfortable 1080p target.
On the CPU side the recommended entry is Intel Core i5-11600, which our model rates at roughly 101 FPS of frame preparation for Two Point Museum.
You will need 6 GB RAM of RAM at minimum or 8 GB RAM to match the recommended spec, plus 8 GB available space on your drive.
From a 30 FPS floor to 4K, here is the card each target asks for in Two Point Museum.
| Target | Lowest card tested | First RTX 50 card | Also reaches it |
|---|---|---|---|
| Playable, 30 FPS at 1080p Low | GTX 1060 6GB | RTX 5050 | GTX 1660 Super, RTX 2060, RX 6600 |
| 1080p 60 FPS, Medium | GTX 1060 6GB | RTX 5050 | GTX 1660 Super, RTX 2060, RX 6600 |
| 1080p 60 FPS, High | GTX 1660 Super | RTX 5050 | RTX 2060, RX 6600, RTX 3060 12GB |
| 1440p 60 FPS, High | RTX 2060 | RTX 5050 | RX 6600, RTX 3060 12GB, RX 7600 |
| 1440p 100 FPS, High | RTX 5060 | RTX 5060 | RTX 4060 Ti 8GB, RTX 3070, RTX 5060 Ti 16GB |
| 4K 60 FPS, High with upscaling | RTX 3060 12GB | RTX 5050 | RX 7600, RTX 5050, RTX 4060 |
| 4K 60 FPS, Ultra with upscaling | Arc B580 | RTX 5060 | RTX 5060, RTX 4060 Ti 8GB, RTX 3070 |
For 1080p at 60 FPS on High, GTX 1660 Super is the entry point in our list, with RTX 5050 the first RTX 50 card that clears it.
At 1440p the entry card for 60 FPS on High is the RTX 2060, with the RTX 5050 leading the RTX 50 line.
For 4K, upscaling does most of the work: with Quality upscaling the RTX 5050 is the first RTX 50 card to hit 60 FPS on High.
Cards across NVIDIA, AMD and Intel are included. For a personal answer with your own CPU and RAM, use the can my PC run it checker and check for a processor limit in the bottleneck checker.
Estimated frame rates for 28 GPUs from NVIDIA, AMD and Intel. Switch resolution below.
Top to bottom, the RTX 5090 averages about 203 FPS at 1440p (203 FPS at 4K) against 79 FPS for the RTX 5050 at 1440p. Where you land depends on the card and resolution you choose.
| Graphics card | 1080p | 1440p | 4K | 1440p upscaled | 4K upscaled |
|---|---|---|---|---|---|
| RTX 5090 32 GB | 203 | 203 | 203 | 203 | 203 |
| RTX 4090 24 GB | 203 | 203 | 174 | 203 | 203 |
| RTX 5080 16 GB | 203 | 203 | 143 | 203 | 203 |
| RX 7900 XTX 24 GB | 203 | 203 | 139 | 203 | 203 |
| RTX 4080 Super 16 GB | 203 | 203 | 134 | 203 | 201 |
| RTX 5070 Ti 16 GB | 203 | 203 | 122 | 203 | 183 |
| RX 9070 XT 16 GB | 203 | 203 | 122 | 203 | 183 |
| RTX 4070 Ti Super 16 GB | 203 | 200 | 115 | 203 | 172 |
| RX 9070 16 GB | 203 | 188 | 108 | 203 | 162 |
| RTX 5070 12 GB | 203 | 182 | 104 | 203 | 157 |
| RTX 4070 Super 12 GB | 203 | 173 | 99 | 203 | 149 |
| RX 7800 XT 16 GB | 203 | 167 | 96 | 203 | 143 |
| RTX 3080 10GB 10 GB | 203 | 151 | 87 | 203 | 130 |
| RTX 4070 12 GB | 203 | 145 | 83 | 203 | 125 |
| RX 7700 XT 12 GB | 203 | 139 | 80 | 203 | 120 |
| RTX 5060 Ti 16GB 16 GB | 197 | 127 | 73 | 191 | 110 |
| RTX 3070 8 GB | 178 | 115 | 66 | 173 | 99 |
| RTX 4060 Ti 8GB 8 GB | 169 | 109 | 63 | 164 | 94 |
| RTX 5060 8 GB | 164 | 106 | 61 | 159 | 91 |
| Arc B580 12 GB | 155 | 100 | 57 | 150 | 86 |
| RTX 4060 8 GB | 141 | 91 | 52 | 136 | 78 |
| RTX 5050 8 GB | 122 | 79 | 45 | 118 | 68 |
| RX 7600 8 GB | 122 | 79 | 45 | 118 | 68 |
| RTX 3060 12GB 12 GB | 113 | 73 | 42 | 109 | 63 |
| RX 6600 8 GB | 103 | 67 | 38 | 100 | 57 |
| RTX 2060 6 GB | 94 | 61 | 26 | 91 | 43 |
| GTX 1660 Super 6 GB | 80 | 52 | 22 | 77 | 36 |
| GTX 1060 6GB 6 GB | 52 | 33 | 15 | 50 | 24 |
Every figure assumes High settings and a fast processor. Upscaled columns assume the Quality mode of whichever upscaler the game provides. Figures above 360 FPS are shown as 360+. Put two cards side by side in the GPU comparison tool.
A verdict in plain English for twelve popular GPUs.
| Graphics card | 1080p | 1440p | 4K | Verdict |
|---|---|---|---|---|
| GTX 1060 6GB | 52 | 33 | 15 | Expect about 52 FPS at 1080p High and a better result with upscaling. |
| RTX 2060 | 94 | 61 | 26 | Handles 1440p at about 61 FPS, with 4K out of reach natively (26 FPS). |
| RTX 3060 12GB | 113 | 73 | 42 | Good for 4K only with upscaling on (63 FPS), against 42 FPS natively. |
| RTX 4060 | 141 | 91 | 52 | Good for 4K only with upscaling on (78 FPS), against 52 FPS natively. |
| RTX 5060 | 164 | 106 | 61 | Comfortable at 4K on High, around 61 FPS before any upscaling. |
| RTX 5060 Ti 16GB | 197 | 127 | 73 | Reaches 73 FPS at 4K on High, so native 4K is realistic. |
| RTX 5070 | 203 | 182 | 104 | Reaches 104 FPS at 4K on High, so native 4K is realistic. |
| RX 7800 XT | 203 | 167 | 96 | Reaches 96 FPS at 4K on High, so native 4K is realistic. |
| RTX 5070 Ti | 203 | 203 | 122 | Native 4K works here at about 122 FPS, with no upscaling needed. |
| RTX 5080 | 203 | 203 | 143 | Reaches 143 FPS at 4K on High, so native 4K is realistic. |
| RTX 4090 | 203 | 203 | 174 | Reaches 174 FPS at 4K on High, so native 4K is realistic. |
| RTX 5090 | 203 | 203 | 203 | Native 4K works here at about 203 FPS, with no upscaling needed. |
Verdicts below use High settings throughout. For older cards a weak result mostly means lowering the preset, since Low and Medium settings recover a lot of speed by our model.
In this game the RTX 5070 returns about 182 FPS at 1440p while the RTX 5060 returns 106 FPS, a gap of 71% that is worth weighing against price.
Settings that hold 60 FPS at 1080p, 1440p and 4K, worked out for this game.
Native 1080p works on GTX 1660 Super, RTX 3060 12GB, RTX 4060, all above 60 FPS on High by our model. Upscaling then becomes optional rather than required.
Each row below is the best-looking combination that still holds 60 FPS at 1080p by our model.
| Card | Best preset | Upscaling | Est. FPS |
|---|---|---|---|
| GTX 1660 Super | Ultra | Native | 61 |
| RTX 3060 12GB | Ultra | Native | 87 |
| RTX 4060 | Ultra | Native | 108 |
| RTX 5060 | Ultra | Native | 126 |
1440p is straightforward on RTX 4060, RTX 5060, RTX 5070, which hold 60 FPS on High natively here, so you only need upscaling for extra smoothness.
Start from the preset that still manages 60 FPS, then raise one setting at a time. The table gives the best preset for each card.
| Card | Best preset | Upscaling | Est. FPS |
|---|---|---|---|
| RTX 4060 | Ultra | Native | 70 |
| RTX 5060 | Ultra | Native | 82 |
| RTX 5070 | Ultra | Native | 140 |
| RTX 5070 Ti | Ultra | Native | 163 |
For 4K play, RTX 5070 Ti, RTX 4080 Super, RTX 5080 clear 60 FPS on High without any upscaling by our estimates, which leaves room to raise individual settings.
Use the table as a starting point: it shows the highest preset that still manages 60 FPS for each card at 4K.
| Card | Best preset | Upscaling | Est. FPS |
|---|---|---|---|
| RTX 5070 Ti | Ultra | Native | 94 |
| RTX 4080 Super | Ultra | Native | 103 |
| RTX 5080 | Ultra | Native | 110 |
| RTX 5090 | Ultra | Native | 174 |
The gain from each rung of the RTX 50 ladder at 1440p using the High preset.
| Step | Before (1440p FPS) | After (1440p FPS) | Gain |
|---|---|---|---|
| RTX 5050 to RTX 5060 | 79 | 106 | +35% |
| RTX 5060 to RTX 5060 Ti 16GB | 106 | 127 | +20% |
| RTX 5060 Ti 16GB to RTX 5070 | 127 | 182 | +43% |
| RTX 5070 to RTX 5070 Ti | 182 | 203 | +11% |
| RTX 5070 Ti to RTX 5080 | 203 | 203 | +0% |
| RTX 5080 to RTX 5090 | 203 | 203 | +0% |
Moving from the RTX 5060 Ti 16GB to the RTX 5070 adds about 43% at 1440p, the largest jump in the RTX 50 range for Two Point Museum. The RTX 5070 Ti to RTX 5080 step adds only about 0%.
Each step costs more than the last, so weigh the percentage against the price. The gain in Two Point Museum usually shrinks as you climb, which is typical of GPUs.
Compare options directly in the upgrade value calculator or the GPU price to performance calculator.
What the game is likely to want from graphics memory on High. Too little VRAM hurts smoothness whatever the GPU speed.
| Your VRAM | 1080p Low | 1080p High | 1440p High | 4K High |
|---|---|---|---|---|
| 6 GB | Fine | Fine | Tight | Not enough |
| 8 GB | Fine | Fine | Fine | Tight |
| 12 GB | Fine | Fine | Fine | Fine |
| 16 GB | Fine | Fine | Fine | Fine |
| 24 GB | Fine | Fine | Fine | Fine |
Expect roughly 4 GB of VRAM at 1080p, 5.2 GB at 1440p and 7.2 GB at 4K on High. Remember that this is an estimate derived from the recommended GPU.
A single step down in textures, to Medium, reduces the 1440p estimate to about 4.4 GB, which is often enough to avoid stutter.
Try your own combination in the VRAM calculator and our guide on how much VRAM you need for gaming.
Which processors keep a fast GPU busy in this game.
| Processor | Max FPS it can feed | Good for 100+ FPS? |
|---|---|---|
| Ryzen 7 9800X3D | 233 | Yes |
| Ryzen 7 7800X3D | 203 | Yes |
| Core i7-14700K | 174 | Yes |
| Core i5-14600K | 158 | Yes |
| Ryzen 5 7600 | 150 | Yes |
| Ryzen 5 5600 | 117 | Yes |
| Core i5-12400F | 111 | Yes |
| Ryzen 5 3600 | 85 | Mostly |
| Core i3-12100F | 85 | Mostly |
Minimum CPU: Intel Core i3-8100. Recommended: Intel Core i5-11600. The table converts processor strength into a ceiling on frames per second for Two Point Museum.
This is a CPU-leaning game by our measure (ahead of 89% of the 937 we model), so do not skimp on the processor when you upgrade the GPU.
Use the Core i5-12400F as a yardstick: it feeds roughly 111 FPS here, so any card faster than that will be waiting on the processor.
Check your own CPU and GPU together in the bottleneck checker and read system bottlenecks guide.
Does the CPU or the GPU set the pace? Seven example builds.
| Build | 1080p | 1440p | Limited by (1440p) |
|---|---|---|---|
| RTX 4060 with Core i3-12100F | 85 | 85 | Graphics card |
| RTX 5060 with Ryzen 5 5600 | 117 | 106 | Graphics card |
| RTX 5060 Ti 16GB with Core i5-12400F | 111 | 111 | Processor |
| RTX 5070 with Ryzen 5 7600 | 150 | 150 | Processor |
| RTX 5070 Ti with Core i5-14600K | 158 | 158 | Processor |
| RTX 5080 with Ryzen 7 7800X3D | 203 | 203 | Processor |
| RTX 5090 with Ryzen 7 9800X3D | 233 | 233 | Processor |
In 5 of the seven builds the processor, not the GPU, sets the 1440p frame rate in Two Point Museum. The first is the RTX 5060 Ti 16GB with Core i5-12400F, which the CPU holds near 111 FPS while the card could draw about 127.
If you want neither part to idle, RTX 4060 with Core i3-12100F comes closest at 1440p, with a CPU ceiling near 85 FPS and a card good for about 91 FPS.
These pairings are examples, not recommendations to buy. Swap in your own parts with the bottleneck checker to see which side limits you.
The memory and storage Steam asks for, and how to read it.
For RAM, expect 6 GB RAM at minimum and 8 GB RAM recommended. Allow for the operating system and background apps, which means 16 GB is a sensible floor.
On disk, plan for about 8 GB free. At 100 Mbps with typical overhead that is roughly 13 min to download, or about 3 min at 500 Mbps.
Steam does not state an SSD requirement, so an SSD still improves loading times, but a hard drive should not stop the game launching.
Work out your total in the RAM calculator, which adds your usual background apps to what the game asks for. Estimate the wait with the download time calculator.
Starter settings for six well-known cards. Cells list the highest-quality preset that keeps 60 FPS.
| Graphics card | 1080p at 60 FPS | 1440p at 60 FPS | 4K at 60 FPS |
|---|---|---|---|
| RTX 3060 12GB | Ultranative, ~87 FPS | UltraQuality upscaling, ~84 FPS | HighQuality upscaling, ~63 FPS |
| RTX 4060 | Ultranative, ~108 FPS | Ultranative, ~70 FPS | UltraBalanced upscaling, ~68 FPS |
| RTX 5060 | Ultranative, ~126 FPS | Ultranative, ~82 FPS | UltraQuality upscaling, ~68 FPS |
| RTX 5070 | Ultranative, ~203 FPS | Ultranative, ~140 FPS | Ultranative, ~80 FPS |
| RTX 5070 Ti | Ultranative, ~203 FPS | Ultranative, ~163 FPS | Ultranative, ~94 FPS |
| RX 7800 XT | Ultranative, ~199 FPS | Ultranative, ~128 FPS | Ultranative, ~74 FPS |
These are our model's best 60 FPS setups for Two Point Museum, ranked by image quality.
Settings assume the game offers an upscaler; check the graphics menu. Want a tailored answer? Open the best settings generator and compare upscaling modes in the DLSS and frame generation estimator.
What RTX 50 laptop GPUs manage at common wattages.
| Laptop GPU | Typical power | 1080p High | 1440p High |
|---|---|---|---|
| RTX 5050 Laptop 8 GB | 70 W | 84 | 54 |
| RTX 5060 Laptop 8 GB | 80 W | 119 | 77 |
| RTX 5070 Laptop 8 GB | 85 W | 135 | 87 |
| RTX 5070 Ti Laptop 12 GB | 100 W | 170 | 109 |
| RTX 5080 Laptop 16 GB | 115 W | 203 | 140 |
| RTX 5090 Laptop 24 GB | 125 W | 203 | 181 |
For a gaming laptop, our estimates show RTX 5050 Laptop, RTX 5060 Laptop, RTX 5070 Laptop, RTX 5070 Ti Laptop, RTX 5080 Laptop, RTX 5090 Laptop hitting 60 FPS at 1080p on High at typical power. At 1440p that group narrows to RTX 5060 Laptop, RTX 5070 Laptop, RTX 5070 Ti Laptop, RTX 5080 Laptop, RTX 5090 Laptop.
Power limit matters on a laptop: the same GPU name can perform very differently at 60 W and 120 W, and cooling decides how long it holds the higher figure.
Try different wattages in the laptop TGP estimator.
General guidance for this kind of game, chosen from the Steam genres and features.
The Steam page lists Two Point Museum under Casual, Indie, Simulation, so these general tips apply. They are hedged guidance rather than facts about the game's engine.
A look at Two Point Museum from the official Steam gallery. Visual detail is what you trade away when you drop presets, so it helps to see what you are keeping.

Screenshots and artwork are promotional images from the Two Point Museum Steam store page and belong to Two Point Studios and SEGA.
Related PC game guides on this site.
Games with a similar profile to Two Point Museum are listed below, chosen by shared genre and closeness of graphics demand. Open one to see how its requirements and FPS compare.
Steam user reviews put Two Point Museum at Overwhelmingly Positive (95% positive from 5,354 reviews, checked 2026-11-02). It is a measure of popularity and sentiment, not of technical performance.
Two Point Museum has been out for about 20 months, which means drivers and patches are likely still changing its performance. Re-check settings after major updates.
The facts above are from the public Steam store page. We have not tested the game on every card, so frame rates on this page are modelled estimates.
A short, honest note on how the numbers are produced.
For Two Point Museum the demand score of 23 comes from the recommended GPU, the CPU score of 40 from the listed processor line, and the VRAM figure of 4 GB at 1080p High is estimated from the demand score.
In short: card performance divided by game demand, adjusted for resolution, preset and upscaling, reduced when VRAM is short and capped by processor speed.
Nothing on this page is a measured benchmark. Expect real frame rates to differ with drivers, updates and your own system, and treat the tables as a guide.
The questions players ask most about Two Point Museum on PC.
Expect to need at least Nvidia GeForce GT 1030 (2 GB) or AMD Radeon RX 560 (2 GB) or Intel UHD Graphics 630, ideally Nvidia GeForce GTX 1070 (8 GB) or AMD Radeon RX 5600 XT (6 GB) or Intel Arc A750 (8 GB). Steam pairs that with Intel Core i5-11600 or AMD Ryzen 5 5600, and memory of 6 GB RAM (minimum) or 8 GB RAM (recommended). Storage needed is 8 GB available space.
The quickest route is the can my PC run it checker. As a rule of thumb, the GTX 1660 Super is the first card we tested that holds 60 FPS at 1080p on High.
The GTX 1660 Super is where 1080p at 60 FPS on High starts by our model, and the RTX 5050 is the cheapest RTX 50 way to get there.
At 1440p, 60 FPS on High starts with the RTX 2060. In the RTX 50 range that means the RTX 5050 or above.
At High settings it should manage about 113 FPS (1080p) and 73 FPS (1440p). 12 GB of VRAM is comfortable for 1440p, so you can usually raise the settings.
In our estimates it manages about 182 FPS at 1440p on High, and around 203 FPS with Quality upscaling. Real results vary with drivers, the scene and your processor.
At 4K you will lean on upscaling: the RTX 5050 is where RTX 50 first manages 60 FPS on High that way.
We estimate about 4 GB at 1080p, 5.2 GB at 1440p and 7.2 GB at 4K using the High preset. So 8GB is fine at 1080p and fine at 1440p. Use it as a guide and leave some memory spare.
The model suggests 4 GB (1080p), 5.2 GB (1440p) and 7.2 GB (4K) on High. The figure is derived from the publisher recommended specs; read it as a guide.
The recommended processor is Intel Core i5-11600 or AMD Ryzen 5 5600 and lists Intel Core i3-8100 or Ryzen 5 1400 as the minimum. In the model, Core i3-12100F, Ryzen 5 3600, Core i5-12400F, Ryzen 5 5600 and faster keep a GPU fed above 60 FPS in this game.
The Steam page lists 6 GB RAM as the minimum and 8 GB RAM as recommended. With Windows and a browser or chat app open, 16 GB is a sensible target.
Steam does not state an SSD requirement, but an SSD is recommended for loading times. Plan for 8 GB available space of free space.
In our estimates these laptop GPUs reach 60 FPS at 1080p on High at typical power limits: RTX 5050 Laptop, RTX 5060 Laptop, RTX 5070 Laptop, RTX 5070 Ti Laptop, RTX 5080 Laptop, RTX 5090 Laptop. Results depend on the power limit (TGP) and cooling.
Start on High, turn on the best upscaling mode the game offers, then lower the heaviest settings such as shadows and volumetric effects. The settings table above gives a starting point for several cards.
Graphics demand is 23 (68% of the 937 modelled games sit below it) and CPU demand is 40 (89% below), so we class it as moderately demanding.
Use the step-up table to see what a faster card adds here, then weigh it against what you would pay.
Test your own GPU, CPU and settings in this game
Get the best preset for your target FPS
Check this game against your VRAM
Compare every upscaling mode
Set two or three cards head to head
See whether your CPU or GPU is the limit
Independent site. Not affiliated with or endorsed by Two Point Studios, SEGA, Valve, NVIDIA, AMD or Intel. Game names, images and trademarks belong to their owners. Frame rates, VRAM and CPU figures are modelled estimates, not benchmarks.