At 3840×2160 (true 4K), ultra-grade image quality with consistently smooth motion means: native or reconstructed 4K visuals with high-end textures and lighting, running at a stable frame rate (e.g. 60–144 FPS) with flat frametimes and low input lag on a properly configured RTX 50-series PC.
What 3840×2160 Actually Means for Your RTX 5090
3840×2160 is the standard 4K UHD resolution:
- 3840 pixels wide
- 2160 pixels tall
- Over 8.2 million pixels per frame
On an RTX 5090 or future RTX 50-series GPUs, that’s a lot of detail to push every 8–16 milliseconds, especially if you’re aiming for:
- Cinematic 60–90 FPS on a 4K TV
- Or high refresh 120–144 FPS on a 4K gaming monitor
To actually see 4K:
- Set Windows to 3840×2160 (not 1440p desktop + 4K in-game hacks).
- Use the proper HDMI 2.1 or DisplayPort input on your monitor/TV.
- Make sure your UK-bought TV is in Game Mode, not a film preset with motion smoothing.
What “Ultra-Grade Image Quality” Really Means at 4K
“Ultra” isn’t just a preset; it’s a combination of high-value settings that genuinely improve how the game looks at 4K.
On an RTX 5090, prioritise:
- Textures: High or Ultra – these are the biggest visual win at 4K.
- Geometry / World Detail / Draw Distance: High – keeps distant buildings and landscapes sharp.
- Anisotropic Filtering (AF): 16x – cleans up floor and road textures viewed at an angle.
- Primary Lighting: High or Ultra – makes scenes look believable rather than flat.
Then be selective with the expensive extras:
- Ray Tracing:
- On, but usually one notch below max (e.g. Ultra instead of Psycho).
- Full path tracing only if you’re happy with a lower FPS target.
- Post-Processing:
- Motion blur: Off or very low.
- Film grain: Off for clarity.
- Depth of field: Light, not smeary.
At 3840×2160, sharp textures + good lighting + clean AF will make your games look premium even if a few sliders aren’t maxed.
“Consistently Smooth Motion” – Why It’s More Than Just FPS
You can sit at 120+ FPS and still feel like the game is stuttering. That’s because smooth motion depends on three things:
1. Frametime consistency
- Frametime is the time per frame (ms).
- Smooth motion = frametimes stay tight and flat.
- Spikes (e.g. jumping from 8 ms to 40 ms) feel like hitches, even if FPS barely moves.
2. Strong 1% lows
Instead of obsessing over the average FPS, look at:
- 1% lows – the average of the slowest 1% of frames.
- For true 4K smoothness on RTX 50-series, aim for:
- If you average 100 FPS, keep 1% lows above 70–80 FPS.
That’s what stops the game feeling like it’s “tripping” in big fights, dense city hubs or chaotic weather.
3. Sync, VRR and sensible FPS caps
For a 4K high-refresh monitor or TV in the UK:
- Turn on G-Sync / G-Sync Compatible / FreeSync / VRR.
- In NVIDIA Control Panel, choose one pattern and stick to it:
- Option A (smooth & simple):
- VRR: On
- V-Sync: On in the driver, Off in-game
- FPS cap: 2–3 FPS below refresh (e.g. 117–118 on 120 Hz, 140–141 on 144 Hz)
- Option A (smooth & simple):
This keeps your RTX 5090 output in the sweet spot of your display’s refresh range, avoiding the micro-stutter that happens when you bounce off the exact refresh ceiling.
A Ready-Made 4K Template for RTX 5090 Owners
Use this as a starting profile for 3840×2160, ultra-grade quality and consistently smooth motion.
In Windows & NVIDIA Control Panel
- Resolution: 3840×2160
- Refresh: 120 or 144 Hz
- VRR: G-Sync / G-Sync Compatible enabled
- Power management: Prefer maximum performance
- Low Latency Mode: On (Ultra if mostly GPU-bound)
- Texture filtering quality: High quality
- V-Sync: On in NVIDIA (if using Option A), Off in-game
In-game settings (generic AAA)
- Resolution: 3840×2160
- Textures: Ultra
- Geometry / World detail: High
- Shadows: High (not Ultra)
- Reflections / SSR: One step below max
- Ray tracing: On, one level below maximum
- DLSS / FSR / XeSS: Quality (if you can’t quite hold target FPS)
- Motion blur / Film grain: Off
- FPS cap: 117–118 (for 120 Hz) or 140–141 (for 144 Hz)
On a 4K TV in the UK
- Input: HDMI 2.1 port, Game Mode enabled
- Turn off motion smoothing and extra processing (TruMotion, MotionFlow, etc.).
- Leave the TV doing as little “clever” processing as possible – let the RTX 5090 do the heavy lifting.
Yes. 3840×2160 is the standard 4K UHD resolution for PC gaming and 4K TVs. It’s slightly narrower than cinema 4K (4096×2160) but is the correct target for RTX 50-series cards and consumer 4K displays.
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